Introductory Essay by Dr. Martin Patrick
Throughout her recent works Pat Badani has enacted and
exhibited an eclectic history of infiltration, a trait that goes along
extremely well with the mode of operations that a mixed-genre or
interdisciplinary practice necessarily entails. BadaniÕs complex works most
often explore not what already exists, but what might yet occur. This approach
has resulted in a substantial group of open-ended works with indeterminate
outcomes stemming from highly detailed and orchestrated Òset-ups.Ó By using the
term infiltration I intend to emphasize the manner in which the artist has
relocated her artistic practice into various non-art settings, and equivalently
aspects of the outside - non-art-world - that continually make inroads into
BadaniÕs context-specific works.
Projects initiated since the late 1990s have been
characterized by the integration of digital media and environments. Moreover
whether her work is seen in a public setting, virtual site, or more
conventional art gallery, Badani seeks to downplay such distinctions in favor
of creating, in her words, a Òcommunicational space.Ó Such a space, insofar as
it fosters dialogue, then becomes far more evocative and incorporative of the
problematic art-life questions of the current moment than a more traditional
mode of practice.
This participatory approach has included such
interdisciplinary specialists as physicians or architects along with the
audience/viewers, but perhaps just as importantly the artist herself, as when
Badani worked alongside bakers in one of the most prestigious of Paris bakeries
to achieve her works Tower-Tour, Urban
Projects (both 1997), Cultures
and Ferments (1999), Home
Transfer (2000), and Where Life
is Better (2003). She continued to work
with the public-at-large in six international cities for her award-winning
project Where are you from?_Stories
(2002-06), and in the case of Me&U2 (2005), integrated physical computing. The resulting projects were manifested in multiple
forms: sculptural installation, large-scale documentary plates, videos and
web-oriented works. One testament to BadaniÕs thoroughly interdisciplinary
approach is the fact that her work has been recorded inÑand thus
infiltratedÑsuch radically disparate venues as a glossy book documenting the
history of bread-making and the Poilane bakery, as well as the most competitive
of international digital art and video festivals.
Badani has moved and traveled widely and makes her home, so
to speak, in a rather destabilized methodological notion of artmaking. I recall
Christian BoltanskiÕs 1985 comment, ÒI belong to the young tradition of Central
Europe, but my real country is painting.Ó[1]
This becomes not a dissimilar predicament from that of many artists who inhabit
an increasingly global artworld, yet Badani has been more ÒnomadicÓ than most.
Originally from Buenos Aires, Argentina, Badani currently lives in the United
States, and has also spent time as a resident of Mexico, Peru, Canada and
France.
At times BadaniÕs practice seems dematerialized and
ÒrootlessÓ while displaying a strong set of convictions regarding urban space.
Having infiltrated such a variety of cosmopolitan locales, Badani seeks (and
becomes) energized through her relation to these sites, characterized by their
multiplicity, changeability, and potential for growth, perhaps in accordance
with Situationist International founder Guy Debord who theorized the effect of
the city in concert with an active participant in his Theory of the DŽrive (1958); and more recently critics such as Claire
Doherty and Nicolas Bourriaud who have championed the shift of contemporary art
Òfrom studio to situation.Ó[2]
However far Badani has traveled in the noise and clutter of
her urban trajectories, her works in the current exhibition are noteworthy in
that they again encompass the tensions of both leaving and returning home. [in
time time] presents the viewer with two
time-based pieces, [8-bits] an
intimate, split-screen, looped documentary video; and [ping-pong-flow] a context-aware, interactive video installation. In
the artistÕs words: ÒThe pieces are bound together by their related concerns:
consciousness and reality, time and memory, and the relationship of sender and
receiver in a communication channel; yet differentiated in their embodiment and
in their speculative vantage points, specifically in the way that images and
human experience convergeÓ[3]
In [8-bits] Badani
incorporates a relative quietude into the (all too often bombastic or
inconsequential) arena of video, contrasting citations from existing films and
texts with close-up Òhome-movieÓ style renderings of the artistÕs father
depicted while questioned by the artist herself. Badani described the origin of [8-bits] in the following statement: ÒThe work began during a
trip to Buenos Aires where I traveled to spend a couple of weeks with my ailing
86 year old father. As a means of spending quality time with him I suggested
that we play a ÔgameÕ whereby we would take turns sharing personal experiences:
an exercise in Ômemory,Õ but also in ÔimaginationÕ given the fact that details
pertaining to past experiences are partial and that imperfect memory invites
imagination and creative embellishment through storytelling.Ó[4]
Notably the exploration of memory dominates the works of many of the greatest
Modern and Contemporary writer/storytellers: Beckett, Kundera, Nabokov, Proust,
Sebald, Stein, and Woolf.
What is it to recycle, repeat, and recount ÒbitsÓ of
memories? What kind of infiltration into memory, and what kind of stitching
together occurs in the resulting piece? The artistÕs father likened the
ÒinterviewÓ situation to a game of ping pong, and such a metaphor preserves a
notion of tension but also a ritualism, flirtation, a somewhat awkward dance,
and in addition an intellectual sparring match. An act of moving back and
forth, gaming, flickering. ItÕs a curiously captivating choice, that of the
artistÕs, to use shaky, hand-held camera workÑfrom two parallel yet
different points of view (from the separate cameras held individually by the
artist and her father)Ñto anchor and ground a video work, made in an era
that while characterized increasingly by disembodiment is often represented by
forms of pristine clarity.
To subject a member of oneÕs immediate family to
interrogation is a tricky business. Interestingly there exists a rich history
of artists engaging with their elderly parents, but often itÕs male artists who
come to mind: Art Spiegelman in his magisterial graphic novel Maus, Richard Avedon photographing his fatherÕs
deteriorating health, Bill Viola depicting his mother on her deathbed. Video as
a medium itself intimates mortality, as it is ephemeral, luminescent,
bespeaking a life-like quality, while being simultaneously spectral, ghostlike,
secondary.
In [8-bits], a
split-screen world, we as viewers are offered a riveting set of short
monologue/remembrances by Sr. Rosato (the artistÕs father), interlaced with the
facing reality: texts, drawings, and alternate views of the Ònarrator.Ó
Sometimes left coincides almost exactly with right, as when the spoken phrase
ÒI see his face nowÓ synchs up with the text ÒI remember clearly his voice.Ó
Eight bits of information correspond to the eight decades of Sr. RosatoÕs life.
Despite the inevitable anxiety that might occur with the difficulty of
summoning certain memories, according to BadaniÕs rules for the Ping Pong game,
Òbad memories were not allowed.Ó
As he draws his childhood toys, an entrance to his school,
the outline of the Americas, Sr. Rosato maps his words and thoughts, offering
(albeit with a slightly tremulous hand) a cartography of his consciousness.
This act of both reiterating and reorienting clashes significantly with the
repeated statement: ÒI canÕt recall it very well. ItÕs become very, very
blurry.Ó
Badani uses many appropriated texts, including those of
author Jorge Luis Borges, and filmmakers David Lynch and Ridley Scott, but that
said, one of the most important points to make in relation to the use of
borrowed words is that such textual information then becomes transformed into
the artistÕs own words, via their recontextualization, creating a third/new
quantity. And, as the viewerÕs attention is competed for by each side of the
screen, he/she is forced to make choices akin to editing and ÒrecreatingÓ the
work anew each time. As artist Victor Burgin recently pointed out: ÒThe arrival
of the domestic video cassette recorder, and the distribution of industrially
produced films on videotape, put the material substrate of the narrative in the
hands of the audience. The order of
narrative could now be routinely countermanded.Ó[5]
Sr. Rosato is also playing an unusual role, by the very fact
of speaking by choice in English, his second language, somewhat ironically to
detail incidents from his earliest memory and his childhood. Of course in the
21st C English is the new Lingua Franca, but furthermore the venue
for the premiere of this video installation is situated in the heartland of the
United States. Interestingly, the last recollection of Sr. Rosato involves his
trip to Los Angeles in 1945: ÒI always wanted to go to the United States É to
be on the other side of the screen. Not looking at motion pictures but
enteringÉÓ The indistinct qualities of actual memory here act in confrontation
with cinematic reality. A wide variety of artists have been taken with this
notion of ÒenteringÓ, from Buster KeatonÕs portrayal of a projectionist in his
film Sherlock Jr. (1924) to Woody
AllenÕs fantasy The Purple Rose of Cairo (1984), in which actor Jeff Daniels steps ÒoutÓ of the screen to spend
time with Mia Farrow, and then yearningly invites her to join him within his
Òreal world.Ó
But for all todayÕs talk of near-complete immersion in
contemporary virtual worlds, and the corresponding increase in fluidity and
clarity of images, they remain fragments nonetheless. Rather than delivering
reality whole, artists must still exactingly manipulate specific portions of
image, text, and sound. However closely [8-bits] resembles and incorporates aspects of the document, archive, and oral
history, it escapes those inflexible categorizations via its transformation
into art, rather than simply artifact. Pat BadaniÕs accomplishment here (with
the quite singular cooperation of Sr. Rosato) is to broaden our awareness of
elusive aspects of memory and mortality when examined in the light of the new
emergent media.
In the second work, [ping-pong-flow], a 3-D engine, more widely used in the contextual
setting of the contemporary video game rather than art gallery, electronically
configures direct interaction between gallery visitor and work. This
process/experience/event consists of a floor projection featuring an ÒavatarÓ
depicted within a darkened, circular vignette, set and thus contained within a
low barrier creating the illusion of a receding pit.
The avatar (performed by Badani herself) subsequently
reacts via a number of gestures to the movements of viewers around the
simulated pit. The gestures are
enumerated by the artist in the following list: Òreaching out to touch them (touch),
disapproving (no-no-no), being scared (scare), hiding (peekaboo), bending down
to take a careful look at them (bend-down), laughing at them/with them
(chuckle), avoiding their gaze by pretending not to see (see-not-see), falling
down if the pit zone is invaded Ð like a hand or a foot waved within the
pit area, in the projection zone (fall), etc.Ó[6]
In direct contrast to [8 bits] which
refers to past experience, this work continually unfolds in the present,
activated by the real time experience of the participants.
One common received notion of digital art is that via its
use of technological mediation, the viewer becomes more removed and distanced
from direct experience, however BadaniÕs intention is to seek the converse: Òan
emotional space; felt, expressed and communicated through the body and between
bodies (the virtual avatar, and the real physical bodies of those interacting
with the piece).Ó[7] BadaniÕs
manner of using technology seems as evocative of Magical Realist fiction as
computer-driven (neo-) Conceptualism. Her often whimsical and persistent use of
intentional discontinuities, shifting perspectives, and dreamlike atmospherics
owe much to an approach indissociably linked with the Latin American creative
context. Particularly BadaniÕs hybrid art, transported as it has been in her
suitcase, or laptop if you will, is rooted in a post-Colonial mode of critical
practice, where the fantastical and the political collide.
The very fact that the avatar/personage on view is the
artist herself brings to light a significant link from one piece in the
exhibition to the other, that is to say, the use of both the artist and her
father instead of actors from the Òoutside.Ó However Badani is equally
interested in exploring the differences as well as the similarities between the
works. In her words: ÒIf in [8-bits]
the viewers are enlisted as perceptual
editors, in [ping-pong-flow] they
are enlisted as activatorsÓ. Thereby the movement of spectator from one
installation to another by circumstance mimics the ping-pong-like motion from
father to daughter created in the earlier work. A childlike ÒgameÓ of cause and
effect might be said to reverberate around the totality of the exhibition
space, creating a number of points of intersection between the works, and
intriguingly in the reactions of the spectators.
Martin Patrick (PhD, University of Kent at Canterbury) is an art critic and historian whose essays and reviews have appeared in many publications. He is Senior Lecturer in Critical Studies at Massey University in Wellington, New Zealand.
[1] Kristine Stiles and Peter Selz, eds. Theories and Documents of Contemporary Art: A Sourcebook of ArtistsÕ Writings. (Berkeley: University of California Press, 1996)
[2] See Contemporary Art: From Studio to Situation, Claire Doherty, ed. (London: Black Dog Publishing, 2004)
[3] Statement by the artist
[4] Ibid.
[5] Victor Burgin, The Remembered Film, London: Reaktion Books, 2004, 8.
[6] Statement by the artist.
[7] Ibid.